Brig

When a player is killed for the first time, they will respawn in the Brig. Players in the brig cannot move or take any actions other than using the proximity voice chat with other players. Players outside the Brig have the option to free imprisoned players as long as they have a Key. Thralls can use their Spirit Walt ability to leave the Brig.

If a player is killed a second time, they are completely dead and can only observe the world as ghosts.

Design Logic
The Brig is a unique feature of Dread Hunger that prompts much discussion. Developers have explained that prior to the brig they had a permadeath system which meant that "the only thrall strategy worth discussing becomes all out war". In another iteration of the game, they used infinite lives with respawn timers but that led to thralls suicide running the crew. The developers speculate that they hit on the Brig idea after roughly 10 different attempts, one of which involved spectating as a rat after death.

With the Brig, crew can immediately report who murdered them, making PvP a complicated and difficult strategy to pursue. This is in line with their design philosophy of promoting sabotage over overt attacks.